Team First/Last Goalscorer
Bets on players not taking part in the match will be void. Bets where the selection comes on after the first goal is scored for that team will be void regardless of whether the selected player scores in the game. Own goals do not count.
Team Highest Scoring Half
Predict which half of a match that more goals will be scored in, by a specified team. Bets will be void If the match is abandoned unless settlement of bets is already determined.
Mythical Matches
These are imaginary games pairing two teams in a round of fixtures, for betting purposes only. The team which scores the most goals in their actual match is deemed the winner. Bets will be settled as a draw if both teams score the same number of goals. If either team's match is postponed or abandoned bets will be void.
Team Goals
Number of goals scored by named team. 90 minutes play only, extra-time and penalties do not count.
First Team Headed Goal
If no headed goal then all stakes are returned.
Both Teams to Score
In the event of a match being abandoned after both teams have scored then ‘Yes’ bets will be settled as winners and ‘No’ bets as a loser. Otherwise, if the match is postponed or abandoned without both teams scoring, all bets will be void.
Quickest Goal
Predict the team to score the quickest goal relative to each team's actual kick-off time. Dead-heat and Rule 4 (Deductions) rules apply. Settlement is determined by the minute in which the first goal is scored. Matches with delayed kick-offs count providing the match is played the same day.
Team to Score First/Second/Next Goal
Own goals count to the side credited with the goal.
Team to Score Last
Bets will be void if the match is abandoned.
Team Performances
90 minutes play only. Points awarded/deducted for each individual team as follows:
- Each goal scored = 15 pts
- Each corner gained and taken = 3 pts
- Keep a clean sheet = 10 pts
- Score before the 20th minute = 10 pts extra (maximum 10 points per team)
- Each yellow or red card received = 5 pts and 15 pts deducted respectively (maximum 20 points per player)
In the event of the match not being completed then all bets are void.